FuryBench Testing Framework

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qsearch-depth-aware-pruning vs master diff

ELO    -2.17 +- 1.88 (95%)
SPRT   10.0+0.10s Threads=1 Hash=16MB
LLR    -3.00 (-2.94, 2.94) [0.00, 2.00]
GAMES  N: 34534 W: 8011 L: 8227 D: 18296
PENTA  [127, 4161, 8878, 4003, 98]
QSearch: Depth-aware pruning thresholds Scale the quiescence futility SEE threshold by how far the node sits below the main search horizon.
LLR History
+3.45
0.00
-3.45
-2.94+2.94
0
17,267
34,534 games
AuthorWitek
Creation1787256848
Dev Sourcehttps://github.com/Witek902/Caissa
Dev Sha389eb15e11370350ff23f9ad74e126a017ddc9c3
Dev Branchqsearch-depth-aware-pruning
Dev Bench6095221
Dev Network
Dev OptionsThreads=1 Hash=16
Dev Time10.0+0.10
Base Sourcehttps://github.com/Witek902/Caissa
Base Sha008b0b8f1fc6479890665a1a9c2ff6bbc2f1bc06
Base Branchmaster
Base Bench6580989
Base Network
Base OptionsThreads=1 Hash=16
Base Time10.0+0.10
Opening BookUHO_Lichess_4852_v1.epd
Upload PGNsFALSE
Syzygy WDLDISABLED
Syzygy ADJ.OPTIONAL
Win ADJ.movecount=3 score=400
Draw ADJ.movenumber=40 movecount=8 score=5
ScalingBASE 1300000 NPS
#UserGamesPentaPairsTimeCrash