FuryBench Testing Framework

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qs-node-delta-prune vs master diff

ELO    -3.47 +- 3.04 (95%)
SPRT   10.0+0.10s Threads=1 Hash=16MB
LLR    -1.66 (-2.94, 2.94) [0.00, 2.00]
GAMES  N: 12600 W: 2907 L: 3033 D: 6660
PENTA  [34, 1514, 3321, 1406, 25]
QSearch: Node-level delta pruning Bail out of a quiescence node before move generation when even winning the most valuable piece on the board (plus a queen promotion when a pawn stands on the relative 7th) cannot reach alpha.
LLR History
+3.39
0.00
-3.39
-2.94+2.94
0
6,300
12,600 games
AuthorWitek
Creation1788373215
Dev Sourcehttps://github.com/Witek902/Caissa
Dev Shabbcf8c0c651e49a6505d9d45fee7b581c26d5719
Dev Branchqs-node-delta-prune
Dev Bench6373885
Dev Network
Dev OptionsThreads=1 Hash=16
Dev Time10.0+0.10
Base Sourcehttps://github.com/Witek902/Caissa
Base Sha90670d9fa8b3150fc4edbae339238e337d38dec1
Base Branchmaster
Base Bench6320083
Base Network
Base OptionsThreads=1 Hash=16
Base Time10.0+0.10
Opening BookUHO_Lichess_4852_v1.epd
Upload PGNsFALSE
Syzygy WDLDISABLED
Syzygy ADJ.OPTIONAL
Win ADJ.movecount=3 score=500
Draw ADJ.movenumber=40 movecount=8 score=3
ScalingBASE 1300000 NPS
#UserGamesPentaPairsTimeCrash